Research Based Product Development
Posted: 20th August 2010
Hmm, been a while.
Well the main reason for this is because I have been very busy working on my research project which is looking into the intrinsic integration of education in games - you can find out more in my portfolio. I'm about two thirds through the development part of the game and its going well. I recently received some feedback from my supervisor and got some great advice on how to improve it once I've got the main gameplay sorted. Its still rough around the edges but I will be adding all sorts of effects to it soon enough. A lot of the work has been made simpler by using scanned copies of existing assets and using SFML as my graphics/media library. Should be able to get a really polished version by the end of September with research results.
Otherwise I've been climbing a lot in the Peak District and pushed my leading grade up to Hard Severe which has prompted thoughts about getting an SPA qualification but that I'll leave for the future. I'm off to Wales for the Bank Holiday weekend to try out some good multi-pitch climbs - really looking forward to that, it'll make a change from the short single pitches we have here (they're great but you can be left with wanting more).
As far as my career is concerned I am beginning to look for roles - I don't finish until the 30th September but I'm very keen to get my foot into the industry somehow and fulfil a life ambition. Exciting times!